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M16A2
M16A2_crouching

M16A2 Assault Rifle

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Model Specifications

Description

The M16A2 Assault Rifle weapon model can be used with any of the characters and with a set of animations (see the specific character and animations Model Description Documents for more information). The M16A2 Assault Rifle weapon model can be attached to specific attach points on the character models. During runtime, weapons are attached and detached to the character model by the 3D visualization system. This model can be used with any visualization system that can import FBX or COLLADA formats.

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The animations associated with this weapon are shown below:

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  • Crawling (stowed)

  • Crouching (ready, fire, fire left, fire right)

  • Incapacitated

  • Killed

  • Kneeling (stowed, ready, fire, fire left, fire right)

  • Prone (stowed, fire, fire left, fire right)

  • Running (stowed, ready)

  • Standing (idle, stowed, ready, fire, fire left, fire right)

  • Standing Cover (fire left, fire right)

  • Walking (stowed, ready, fire, fire left, fire right)

M16A2 Assault Rifle Model Description Document

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